To learn how to be an adult you have to act like a kid.
Sleepytime Village is a story about learning to rediscover both your inner child and the joy of creativity. It’s also a creepy AF classic style point & click adventure game. It’s the story of a neglectful, workaholic father who makes one wrong choice too many and becomes trapped in a children’s storybook reality, haunted by the residents of Sleepytime Village, its formless narrator and visions of his childhood. What is the Village, what does it want from him, and how can he escape?
Sleepytime Village is a creepy AF classic-style point & click adventure game inspired by games like Monkey Island and Broken Sword. You’ll take the role of a neglectful, workaholic father as he wakes in a mysterious children’s storybook village in search of a way out, whilst being haunted by its residents, its formless narrator and visions of his childhood.
What is the this place, what does it want from him, and how can he escape?
Sleepytime Village is a creepy AF classic-style point & click adventure game inspired by games like Monkey Island and Broken Sword. You’ll take the role of a neglectful, workaholic father as he wakes in a mysterious children’s storybook village in search of a way out, whilst being haunted by its residents, its formless narrator and visions of his childhood.
What is the this place, what does it want from him, and how can he escape?
In that search, you’ll be following cryptic clues and solving perplexing puzzles throughout the village: from the colourful village square and its inhabitants living in their strange little houses, to an underground cave world and the grim broken toy cemetery – plus many, many more across more than 70 playable scenes, and dozens more strange creatures, toys and landscapes.
As Rufus, you’ll meet the strange inhabitants of the village and try to pacify their wants though collecting and using what you can across strange locations; delving deep into underground catacombs, mourning in a toy graveyard, meeting the sun and moon up in the clouds, and lots more as you try and escape the colourful, creepy village and discover just why you were trapped in this place, and what your past and future determine... oh and watch out for Mr Ghostbones.
As Rufus, you’ll meet the strange inhabitants of the village and try to pacify their wants though collecting and using what you can across strange locations; delving deep into underground catacombs, mourning in a toy graveyard, meeting the sun and moon up in the clouds, and lots more as you try and escape the colourful, creepy village and discover just why you were trapped in this place, and what your past and future determine... oh and watch out for Mr Ghostbones.
Appropriately, the game is a family affair. The characters are all based on drawings by writer / composer Steven Horry’s daughter, created between the ages of 3 and 5 and interpreted by Ukrainian artist Yulia Lapko. We figured the best way to create children’s storybook characters that would appeal to kids but freak out adults was to actually work with a child - have you ever watched the Bedtime Hour on CBeebies? Trust us, it’s trippy and it’s terrifying. Don’t Google Collywobble. It has been a source of joy and encouragement to see her drawings turned first into art by Yulia, and then bought to animated life by Creative Director/Developer James Lightfoot.
The leading secondary character is a seemingly omniscient narrator, who prods Rufus through the game, but as the game progresses, the player will begin to question if the narrator is all they seem to be. Rufus must explore the many locations in Sleepytime Village, finding objects that don't belong there which when collected transport him back to the 'real world' in the form of a flashback so he can get some insight into his past and recent present. The game will track the choices the player makes and provide multiple paths depending on if the lessons the village is trying to teach are being taken on board.
Dare you enter the village?
Dare you enter the village?
Sleepytime Village had me shrieking in both horror and delight. It went in directions only a crazy mind can conjure, yet I'm eager to continue to see where that mind takes us. An unsettling game that will stick with you.
Yak Wax Lips
The first thing that struck me is the vibrant colours in the game. The voice acting is also fantastic with an overworked and overstressed worker and husband most of us can surely emphasise with and a creepy children's stories narrator. The puzzles are also tricky but fair and give you great satisfaction when you resolve them. So if you're looking for a point and click game with gorgeous graphics, an interesting story, great voice acting and challenging but fair puzzles I would certainly recommend checking out the demo for Sleepytime Village!
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